See it for a second. Draw it from memory.
How far can you go? Score under the pass mark and you lose a life. Every round is faster.
Draw something for a friend. They see it for a moment, then copy it from memory.
Your duel is ready. Send it to a friend: in Glimpse it arrives in their messages, and a texted link opens straight into the duel (the app if they have it, otherwise the website). The code below is only a backup.
Watch a short advert to earn coins.
One purchase. No banners or adverts between games. Adverts you choose to watch for coins stay available.
See the drawing once more while you draw, laid over your own lines. The clock pauses while it's on screen.
About a quarter of the drawing stays faintly on screen while you draw.
Adds 5 seconds to the drawing clock.
When you run out of lives, buy one more and keep going. The price doubles each time in the same run. You can also watch an advert for one free life per run.
When your drawing ends you get a moment to unlock it. Then you have 5 seconds to move, resize and stretch it into place before it's scored.
You also earn coins by playing: up to 10 a round in the daily set (20 for the big picture), duels and Endless, plus 25 every time you level up. Power-ups show on your shared result and the leaderboard.
Pens change your line. Plates change the drawing area. Some unlock at higher levels.
Contacts who play Glimpse get it inside the game. Everyone else gets a text with a link to the game.
Friends type this to add you. Works on iPhone and Android.
Every point you score is XP. Each level gives you 25 coins and unlocks new pens and plates in the shop.
Add friends by code or from your contacts. For contacts, emails and phone numbers are scrambled (hashed) on your phone, and only the scrambled versions are checked. Your contact list is never uploaded.
Sketchbook is pencil on paper; Neon is the original arcade look.